Files
BlenderSharp/BlendFile/DNA/NamedBrushAssetReference.cs

30 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class NamedBrushAssetReference {
public NamedBrushAssetReference ptr_next;
public NamedBrushAssetReference ptr_prev;
public char ptr_name;
public AssetWeakReference ptr_brush_asset_reference;
public NamedBrushAssetReference(NamedBrushAssetReference ptr_next, NamedBrushAssetReference ptr_prev, char ptr_name, AssetWeakReference ptr_brush_asset_reference) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_name = ptr_name;
this.ptr_brush_asset_reference = ptr_brush_asset_reference;
}
}
}