26 lines
844 B
C#
26 lines
844 B
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
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namespace BlendFile.DNA {
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public struct NodeShaderPrincipled {
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public char use_subsurface_auto_radius;
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public char[] _pad = new System.Char[3];
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public NodeShaderPrincipled(char use_subsurface_auto_radius, char[] _pad) {
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this.use_subsurface_auto_radius = use_subsurface_auto_radius;
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this._pad = _pad;
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}
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}
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}
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