Files
BlenderSharp/BlendFile/DNA/RenderData.cs

286 lines
10 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class RenderData {
public ImageFormatData im_format;
public object ptr__pad;
public FFMpegCodecData ffcodecdata;
public int cfra;
public int sfra;
public int efra;
public float subframe;
public int psfra;
public int pefra;
public int images;
public int framapto;
public short flag;
public short threads;
public float framelen;
public int frame_step;
public short dimensionspreset;
public short size;
public int xsch;
public int ysch;
public int tilex;
public int tiley;
public short planes;
public short imtype;
public short subimtype;
public short quality;
public char use_lock_interface;
public char[] _pad7 = new System.Char[3];
public int scemode;
public int mode;
public short frs_sec;
public char alphamode;
public char[] _pad0 = new System.Char[1];
public rctf border;
public ListBase layers;
public short actlay;
public char[] _pad1 = new System.Char[2];
public float xasp;
public float yasp;
public float frs_sec_base;
public float gauss;
public int color_mgt_flag;
public float dither_intensity;
public short bake_mode;
public short bake_flag;
public short bake_filter;
public short bake_samples;
public short bake_margin_type;
public char[] _pad9 = new System.Char[6];
public float bake_biasdist;
public float bake_user_scale;
public char[] pic = new System.Char[1024];
public int stamp;
public short stamp_font_id;
public char[] _pad3 = new System.Char[2];
public char[] stamp_udata = new System.Char[768];
public float[] fg_stamp = new System.Single[4];
public float[] bg_stamp = new System.Single[4];
public char seq_prev_type;
public char seq_rend_type;
public char seq_flag;
public char[] _pad5 = new System.Char[3];
public short simplify_subsurf;
public short simplify_subsurf_render;
public short simplify_gpencil;
public float simplify_particles;
public float simplify_particles_render;
public float simplify_volumes;
public int line_thickness_mode;
public float unit_line_thickness;
public char[] engine = new System.Char[32];
public char[] _pad2 = new System.Char[2];
public short perf_flag;
public BakeData bake;
public int _pad8;
public short preview_pixel_size;
public short _pad4;
public ListBase views;
public short actview;
public short views_format;
public short hair_type;
public short hair_subdiv;
public float blurfac;
public int motion_blur_position;
public CurveMapping mblur_shutter_curve;
public int compositor_device;
public int compositor_precision;
public char use_old_cpu_compositor;
public char[] _pad10 = new System.Char[7];
public RenderData(
ImageFormatData im_format,
object ptr__pad,
FFMpegCodecData ffcodecdata,
int cfra,
int sfra,
int efra,
float subframe,
int psfra,
int pefra,
int images,
int framapto,
short flag,
short threads,
float framelen,
int frame_step,
short dimensionspreset,
short size,
int xsch,
int ysch,
int tilex,
int tiley,
short planes,
short imtype,
short subimtype,
short quality,
char use_lock_interface,
char[] _pad7,
int scemode,
int mode,
short frs_sec,
char alphamode,
char[] _pad0,
rctf border,
ListBase layers,
short actlay,
char[] _pad1,
float xasp,
float yasp,
float frs_sec_base,
float gauss,
int color_mgt_flag,
float dither_intensity,
short bake_mode,
short bake_flag,
short bake_filter,
short bake_samples,
short bake_margin_type,
char[] _pad9,
float bake_biasdist,
float bake_user_scale,
char[] pic,
int stamp,
short stamp_font_id,
char[] _pad3,
char[] stamp_udata,
float[] fg_stamp,
float[] bg_stamp,
char seq_prev_type,
char seq_rend_type,
char seq_flag,
char[] _pad5,
short simplify_subsurf,
short simplify_subsurf_render,
short simplify_gpencil,
float simplify_particles,
float simplify_particles_render,
float simplify_volumes,
int line_thickness_mode,
float unit_line_thickness,
char[] engine,
char[] _pad2,
short perf_flag,
BakeData bake,
int _pad8,
short preview_pixel_size,
short _pad4,
ListBase views,
short actview,
short views_format,
short hair_type,
short hair_subdiv,
float blurfac,
int motion_blur_position,
CurveMapping mblur_shutter_curve,
int compositor_device,
int compositor_precision,
char use_old_cpu_compositor,
char[] _pad10) {
this.im_format = im_format;
this.ptr__pad = ptr__pad;
this.ffcodecdata = ffcodecdata;
this.cfra = cfra;
this.sfra = sfra;
this.efra = efra;
this.subframe = subframe;
this.psfra = psfra;
this.pefra = pefra;
this.images = images;
this.framapto = framapto;
this.flag = flag;
this.threads = threads;
this.framelen = framelen;
this.frame_step = frame_step;
this.dimensionspreset = dimensionspreset;
this.size = size;
this.xsch = xsch;
this.ysch = ysch;
this.tilex = tilex;
this.tiley = tiley;
this.planes = planes;
this.imtype = imtype;
this.subimtype = subimtype;
this.quality = quality;
this.use_lock_interface = use_lock_interface;
this._pad7 = _pad7;
this.scemode = scemode;
this.mode = mode;
this.frs_sec = frs_sec;
this.alphamode = alphamode;
this._pad0 = _pad0;
this.border = border;
this.layers = layers;
this.actlay = actlay;
this._pad1 = _pad1;
this.xasp = xasp;
this.yasp = yasp;
this.frs_sec_base = frs_sec_base;
this.gauss = gauss;
this.color_mgt_flag = color_mgt_flag;
this.dither_intensity = dither_intensity;
this.bake_mode = bake_mode;
this.bake_flag = bake_flag;
this.bake_filter = bake_filter;
this.bake_samples = bake_samples;
this.bake_margin_type = bake_margin_type;
this._pad9 = _pad9;
this.bake_biasdist = bake_biasdist;
this.bake_user_scale = bake_user_scale;
this.pic = pic;
this.stamp = stamp;
this.stamp_font_id = stamp_font_id;
this._pad3 = _pad3;
this.stamp_udata = stamp_udata;
this.fg_stamp = fg_stamp;
this.bg_stamp = bg_stamp;
this.seq_prev_type = seq_prev_type;
this.seq_rend_type = seq_rend_type;
this.seq_flag = seq_flag;
this._pad5 = _pad5;
this.simplify_subsurf = simplify_subsurf;
this.simplify_subsurf_render = simplify_subsurf_render;
this.simplify_gpencil = simplify_gpencil;
this.simplify_particles = simplify_particles;
this.simplify_particles_render = simplify_particles_render;
this.simplify_volumes = simplify_volumes;
this.line_thickness_mode = line_thickness_mode;
this.unit_line_thickness = unit_line_thickness;
this.engine = engine;
this._pad2 = _pad2;
this.perf_flag = perf_flag;
this.bake = bake;
this._pad8 = _pad8;
this.preview_pixel_size = preview_pixel_size;
this._pad4 = _pad4;
this.views = views;
this.actview = actview;
this.views_format = views_format;
this.hair_type = hair_type;
this.hair_subdiv = hair_subdiv;
this.blurfac = blurfac;
this.motion_blur_position = motion_blur_position;
this.mblur_shutter_curve = mblur_shutter_curve;
this.compositor_device = compositor_device;
this.compositor_precision = compositor_precision;
this.use_old_cpu_compositor = use_old_cpu_compositor;
this._pad10 = _pad10;
}
}
}