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BlenderSharp/BlendFile/DNA/SequencerTonemapModifierData.cs

40 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public struct SequencerTonemapModifierData {
public SequenceModifierData modifier;
public float key;
public float offset;
public float gamma;
public float intensity;
public float contrast;
public float adaptation;
public float correction;
public int type;
public SequencerTonemapModifierData(SequenceModifierData modifier, float key, float offset, float gamma, float intensity, float contrast, float adaptation, float correction, int type) {
this.modifier = modifier;
this.key = key;
this.offset = offset;
this.gamma = gamma;
this.intensity = intensity;
this.contrast = contrast;
this.adaptation = adaptation;
this.correction = correction;
this.type = type;
}
}
}