Files
BlenderSharp/BlendFile/DNA/WaveShaderFxData.cs

38 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public struct WaveShaderFxData {
public ShaderFxData shaderfx;
public float amplitude;
public float period;
public float phase;
public int orientation;
public int flag;
public char[] _pad = new System.Char[4];
public ShaderFxData_Runtime runtime;
public WaveShaderFxData(ShaderFxData shaderfx, float amplitude, float period, float phase, int orientation, int flag, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx;
this.amplitude = amplitude;
this.period = period;
this.phase = phase;
this.orientation = orientation;
this.flag = flag;
this._pad = _pad;
this.runtime = runtime;
}
}
}