Files
BlenderSharp/BlendFile/DNA/bNodeStack.cs

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class bNodeStack {
public float[] vec = new System.Single[4];
public float min;
public float max;
public object ptr_data;
public short hasinput;
public short hasoutput;
public short datatype;
public short sockettype;
public short is_copy;
public short external;
public char[] _pad = new System.Char[4];
public bNodeStack(float[] vec, float min, float max, object ptr_data, short hasinput, short hasoutput, short datatype, short sockettype, short is_copy, short external, char[] _pad) {
this.vec = vec;
this.min = min;
this.max = max;
this.ptr_data = ptr_data;
this.hasinput = hasinput;
this.hasoutput = hasoutput;
this.datatype = datatype;
this.sockettype = sockettype;
this.is_copy = is_copy;
this.external = external;
this._pad = _pad;
}
}
}