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BlenderSharp/BlendFile/DNA/bPoseChannel_Runtime.cs

44 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public class bPoseChannel_Runtime {
public SessionUID session_uid;
public DualQuat deform_dual_quat;
public int bbone_segments;
public float bbone_arc_length_reciprocal;
public char[] _pad1 = new System.Char[4];
public Mat4 ptr_bbone_rest_mats;
public Mat4 ptr_bbone_pose_mats;
public Mat4 ptr_bbone_deform_mats;
public DualQuat ptr_bbone_dual_quats;
public bPoseChannel_BBoneSegmentBoundary ptr_bbone_segment_boundaries;
public object ptr__pad;
public bPoseChannel_Runtime(SessionUID session_uid, DualQuat deform_dual_quat, int bbone_segments, float bbone_arc_length_reciprocal, char[] _pad1, Mat4 ptr_bbone_rest_mats, Mat4 ptr_bbone_pose_mats, Mat4 ptr_bbone_deform_mats, DualQuat ptr_bbone_dual_quats, bPoseChannel_BBoneSegmentBoundary ptr_bbone_segment_boundaries, object ptr__pad) {
this.session_uid = session_uid;
this.deform_dual_quat = deform_dual_quat;
this.bbone_segments = bbone_segments;
this.bbone_arc_length_reciprocal = bbone_arc_length_reciprocal;
this._pad1 = _pad1;
this.ptr_bbone_rest_mats = ptr_bbone_rest_mats;
this.ptr_bbone_pose_mats = ptr_bbone_pose_mats;
this.ptr_bbone_deform_mats = ptr_bbone_deform_mats;
this.ptr_bbone_dual_quats = ptr_bbone_dual_quats;
this.ptr_bbone_segment_boundaries = ptr_bbone_segment_boundaries;
this.ptr__pad = ptr__pad;
}
}
}