Files
BlenderSharp/BlendFile/DNA/uiWidgetColors.cs

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
// Automatically generated by BlenderSharp at 01/22/2025 16:57:57
namespace BlendFile.DNA {
public struct uiWidgetColors {
public char[] outline = new System.Char[4];
public char[] inner = new System.Char[4];
public char[] inner_sel = new System.Char[4];
public char[] item = new System.Char[4];
public char[] text = new System.Char[4];
public char[] text_sel = new System.Char[4];
public char shaded;
public char[] _pad0 = new System.Char[7];
public short shadetop;
public short shadedown;
public float roundness;
public uiWidgetColors(char[] outline, char[] inner, char[] inner_sel, char[] item, char[] text, char[] text_sel, char shaded, char[] _pad0, short shadetop, short shadedown, float roundness) {
this.outline = outline;
this.inner = inner;
this.inner_sel = inner_sel;
this.item = item;
this.text = text;
this.text_sel = text_sel;
this.shaded = shaded;
this._pad0 = _pad0;
this.shadetop = shadetop;
this.shadedown = shadedown;
this.roundness = roundness;
}
}
}