40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(312, "GreasePencilFrame", 12)]
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public struct GreasePencilFrame {
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[DNAFieldAttribute(0, "int", "drawing_index", "int", 4, false, 0)]
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public int drawing_index;
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[DNAFieldAttribute(1, "int", "flag", "int", 4, false, 4)]
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public int flag;
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[DNAFieldAttribute(2, "int8_t", "type", "int8_t", 1, false, 8)]
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public sbyte type;
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[DNAFieldAttribute(3, "char", "_pad[3]", "System.Char[]", 3, false, 9)]
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public char[] _pad = new System.Char[3];
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public GreasePencilFrame() {
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this.drawing_index = default;
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this.flag = default;
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this.type = default;
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this._pad = default;
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}
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public GreasePencilFrame(int drawing_index, int flag, sbyte type, char[] _pad) {
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this.drawing_index = drawing_index;
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this.flag = flag;
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this.type = type;
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this._pad = _pad;
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}
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}
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}
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