Files
BlenderSharp/BlendFile/DNA/Camera_Runtime.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

30 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct Camera_Runtime {
public float[,,] drw_corners = new System.Single[2,4,2];
public float[,] drw_tria = new System.Single[2,2];
public float[] drw_depth = new System.Single[2];
public float[,] drw_focusmat = new System.Single[4,4];
public float[,] drw_normalmat = new System.Single[4,4];
public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) {
this.drw_corners = drw_corners;
this.drw_tria = drw_tria;
this.drw_depth = drw_depth;
this.drw_focusmat = drw_focusmat;
this.drw_normalmat = drw_normalmat;
}
}
}