Files
BlenderSharp/BlendFile/DNA/FModifier.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

48 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class FModifier {
public FModifier ptr_next;
public FModifier ptr_prev;
public FCurve ptr_curve;
public object ptr_data;
public char[] name = new System.Char[64];
public short type;
public short flag;
public short ui_expand_flag;
public char[] _pad = new System.Char[6];
public float influence;
public float sfra;
public float efra;
public float blendin;
public float blendout;
public FModifier(FModifier ptr_next, FModifier ptr_prev, FCurve ptr_curve, object ptr_data, char[] name, short type, short flag, short ui_expand_flag, char[] _pad, float influence, float sfra, float efra, float blendin, float blendout) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_curve = ptr_curve;
this.ptr_data = ptr_data;
this.name = name;
this.type = type;
this.flag = flag;
this.ui_expand_flag = ui_expand_flag;
this._pad = _pad;
this.influence = influence;
this.sfra = sfra;
this.efra = efra;
this.blendin = blendin;
this.blendout = blendout;
}
}
}