Files
BlenderSharp/BlendFile/DNA/GreasePencilArrayModifierData.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

46 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class GreasePencilArrayModifierData {
public ModifierData modifier;
public GreasePencilModifierInfluenceData influence;
public Object ptr_object;
public int count;
public int flag;
public float[] offset = new System.Single[3];
public float[] shift = new System.Single[3];
public float[] rnd_offset = new System.Single[3];
public float[] rnd_rot = new System.Single[3];
public float[] rnd_scale = new System.Single[3];
public char[] _pad = new System.Char[4];
public int seed;
public int mat_rpl;
public GreasePencilArrayModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, Object ptr_object, int count, int flag, float[] offset, float[] shift, float[] rnd_offset, float[] rnd_rot, float[] rnd_scale, char[] _pad, int seed, int mat_rpl) {
this.modifier = modifier;
this.influence = influence;
this.ptr_object = ptr_object;
this.count = count;
this.flag = flag;
this.offset = offset;
this.shift = shift;
this.rnd_offset = rnd_offset;
this.rnd_rot = rnd_rot;
this.rnd_scale = rnd_scale;
this._pad = _pad;
this.seed = seed;
this.mat_rpl = mat_rpl;
}
}
}