Files
BlenderSharp/BlendFile/DNA/LightLinkingRuntime.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

30 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct LightLinkingRuntime {
public ulong light_set_membership;
public ulong shadow_set_membership;
public byte receiver_light_set;
public byte blocker_shadow_set;
public byte[] _pad = new System.Byte[6];
public LightLinkingRuntime(ulong light_set_membership, ulong shadow_set_membership, byte receiver_light_set, byte blocker_shadow_set, byte[] _pad) {
this.light_set_membership = light_set_membership;
this.shadow_set_membership = shadow_set_membership;
this.receiver_light_set = receiver_light_set;
this.blocker_shadow_set = blocker_shadow_set;
this._pad = _pad;
}
}
}