Files
BlenderSharp/BlendFile/DNA/MovieTrackingMarker.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

32 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct MovieTrackingMarker {
public float[] pos = new System.Single[2];
public float[,] pattern_corners = new System.Single[4,2];
public float[] search_min = new System.Single[2];
public float[] search_max = new System.Single[2];
public int framenr;
public int flag;
public MovieTrackingMarker(float[] pos, float[,] pattern_corners, float[] search_min, float[] search_max, int framenr, int flag) {
this.pos = pos;
this.pattern_corners = pattern_corners;
this.search_min = search_min;
this.search_max = search_max;
this.framenr = framenr;
this.flag = flag;
}
}
}