Files
BlenderSharp/BlendFile/DNA/NodeTexNoise.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

30 lines
906 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct NodeTexNoise {
public NodeTexBase @base;
public int dimensions;
public byte type;
public byte normalize;
public char[] _pad = new System.Char[2];
public NodeTexNoise(NodeTexBase @base, int dimensions, byte type, byte normalize, char[] _pad) {
this.@base = @base;
this.dimensions = dimensions;
this.type = type;
this.normalize = normalize;
this._pad = _pad;
}
}
}