Files
BlenderSharp/BlendFile/DNA/NodesModifierBake.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class NodesModifierBake {
public int id;
public int flag;
public byte bake_mode;
public sbyte bake_target;
public char[] _pad = new System.Char[6];
public char ptr_directory;
public int frame_start;
public int frame_end;
public int data_blocks_num;
public int active_data_block;
public NodesModifierDataBlock ptr_data_blocks;
public NodesModifierPackedBake ptr_packed;
public object ptr__pad2;
public long bake_size;
public NodesModifierBake(int id, int flag, byte bake_mode, sbyte bake_target, char[] _pad, char ptr_directory, int frame_start, int frame_end, int data_blocks_num, int active_data_block, NodesModifierDataBlock ptr_data_blocks, NodesModifierPackedBake ptr_packed, object ptr__pad2, long bake_size) {
this.id = id;
this.flag = flag;
this.bake_mode = bake_mode;
this.bake_target = bake_target;
this._pad = _pad;
this.ptr_directory = ptr_directory;
this.frame_start = frame_start;
this.frame_end = frame_end;
this.data_blocks_num = data_blocks_num;
this.active_data_block = active_data_block;
this.ptr_data_blocks = ptr_data_blocks;
this.ptr_packed = ptr_packed;
this.ptr__pad2 = ptr__pad2;
this.bake_size = bake_size;
}
}
}