36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public struct SeqRetimingHandle {
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public double strip_frame_index;
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public int flag;
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public int _pad0;
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public float retiming_factor;
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public char[] _pad1 = new System.Char[4];
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public double original_strip_frame_index;
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public float original_retiming_factor;
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public char[] _pad2 = new System.Char[4];
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public SeqRetimingHandle(double strip_frame_index, int flag, int _pad0, float retiming_factor, char[] _pad1, double original_strip_frame_index, float original_retiming_factor, char[] _pad2) {
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this.strip_frame_index = strip_frame_index;
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this.flag = flag;
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this._pad0 = _pad0;
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this.retiming_factor = retiming_factor;
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this._pad1 = _pad1;
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this.original_strip_frame_index = original_strip_frame_index;
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this.original_retiming_factor = original_retiming_factor;
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this._pad2 = _pad2;
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}
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}
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}
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