Files
BlenderSharp/BlendFile/DNA/ShaderFxData_Runtime.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

30 lines
1.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class ShaderFxData_Runtime {
public float[] loc = new System.Single[3];
public char[] _pad = new System.Char[4];
public DRWShadingGroup ptr_fx_sh;
public DRWShadingGroup ptr_fx_sh_b;
public DRWShadingGroup ptr_fx_sh_c;
public ShaderFxData_Runtime(float[] loc, char[] _pad, DRWShadingGroup ptr_fx_sh, DRWShadingGroup ptr_fx_sh_b, DRWShadingGroup ptr_fx_sh_c) {
this.loc = loc;
this._pad = _pad;
this.ptr_fx_sh = ptr_fx_sh;
this.ptr_fx_sh_b = ptr_fx_sh_b;
this.ptr_fx_sh_c = ptr_fx_sh_c;
}
}
}