40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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public class UVProjectModifierData {
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public ModifierData modifier;
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public Object[] ptr_project = new Object[10];
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public char[] _pad2 = new System.Char[4];
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public int num_projectors;
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public float aspectx;
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public float aspecty;
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public float scalex;
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public float scaley;
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public char[] uvlayer_name = new System.Char[68];
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public int uvlayer_tmp;
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public UVProjectModifierData(ModifierData modifier, Object[] ptr_project, char[] _pad2, int num_projectors, float aspectx, float aspecty, float scalex, float scaley, char[] uvlayer_name, int uvlayer_tmp) {
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this.modifier = modifier;
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this.ptr_project = ptr_project;
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this._pad2 = _pad2;
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this.num_projectors = num_projectors;
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this.aspectx = aspectx;
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this.aspecty = aspecty;
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this.scalex = scalex;
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this.scaley = scaley;
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this.uvlayer_name = uvlayer_name;
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this.uvlayer_tmp = uvlayer_tmp;
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}
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}
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}
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