Files
BlenderSharp/BlendFile/DNA/bAnimVizSettings.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

42 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public struct bAnimVizSettings {
public short recalc;
public short path_type;
public short path_step;
public short path_range;
public short path_viewflag;
public short path_bakeflag;
public char[] _pad = new System.Char[4];
public int path_sf;
public int path_ef;
public int path_bc;
public int path_ac;
public bAnimVizSettings(short recalc, short path_type, short path_step, short path_range, short path_viewflag, short path_bakeflag, char[] _pad, int path_sf, int path_ef, int path_bc, int path_ac) {
this.recalc = recalc;
this.path_type = path_type;
this.path_step = path_step;
this.path_range = path_range;
this.path_viewflag = path_viewflag;
this.path_bakeflag = path_bakeflag;
this._pad = _pad;
this.path_sf = path_sf;
this.path_ef = path_ef;
this.path_bc = path_bc;
this.path_ac = path_ac;
}
}
}