Files
BlenderSharp/BlendFile/DNA/bUserAssetLibrary.cs
Samuele Lorefice 439cea385f Regenerated files
2025-01-22 18:11:19 +01:00

34 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
public class bUserAssetLibrary {
public bUserAssetLibrary ptr_next;
public bUserAssetLibrary ptr_prev;
public char[] name = new System.Char[64];
public char[] path = new System.Char[1024];
public short import_method;
public short flag;
public char[] _pad0 = new System.Char[4];
public bUserAssetLibrary(bUserAssetLibrary ptr_next, bUserAssetLibrary ptr_prev, char[] name, char[] path, short import_method, short flag, char[] _pad0) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.path = path;
this.import_method = import_method;
this.flag = flag;
this._pad0 = _pad0;
}
}
}