44 lines
1.8 KiB
C#
44 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(231, "DynamicPaintModifierData", 144)]
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public class DynamicPaintModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "DynamicPaintCanvasSettings", "*canvas", "DynamicPaintCanvasSettings", 8, true, 120)]
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public DynamicPaintCanvasSettings ptr_canvas;
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[DNAFieldAttribute(2, "DynamicPaintBrushSettings", "*brush", "DynamicPaintBrushSettings", 8, true, 128)]
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public DynamicPaintBrushSettings ptr_brush;
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[DNAFieldAttribute(3, "int", "type", "int", 4, false, 136)]
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public int type;
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[DNAFieldAttribute(4, "char", "_pad[4]", "System.Char[]", 4, false, 140)]
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public char[] _pad = new System.Char[4];
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public DynamicPaintModifierData() {
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this.modifier = default;
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this.ptr_canvas = default;
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this.ptr_brush = default;
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this.type = default;
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this._pad = default;
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}
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public DynamicPaintModifierData(ModifierData modifier, DynamicPaintCanvasSettings ptr_canvas, DynamicPaintBrushSettings ptr_brush, int type, char[] _pad) {
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this.modifier = modifier;
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this.ptr_canvas = ptr_canvas;
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this.ptr_brush = ptr_brush;
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this.type = type;
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this._pad = _pad;
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}
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}
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}
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