44 lines
1.7 KiB
C#
44 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(251, "FreestyleModuleConfig", 32)]
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public class FreestyleModuleConfig {
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[DNAFieldAttribute(0, "FreestyleModuleConfig", "*next", "FreestyleModuleConfig", 8, true, 0)]
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public FreestyleModuleConfig ptr_next;
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[DNAFieldAttribute(1, "FreestyleModuleConfig", "*prev", "FreestyleModuleConfig", 8, true, 8)]
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public FreestyleModuleConfig ptr_prev;
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[DNAFieldAttribute(2, "Text", "*script", "Text", 8, true, 16)]
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public Text ptr_script;
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[DNAFieldAttribute(3, "short", "is_displayed", "short", 2, false, 24)]
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public short is_displayed;
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[DNAFieldAttribute(4, "char", "_pad[6]", "System.Char[]", 6, false, 26)]
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public char[] _pad = new System.Char[6];
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public FreestyleModuleConfig() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.ptr_script = default;
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this.is_displayed = default;
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this._pad = default;
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}
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public FreestyleModuleConfig(FreestyleModuleConfig ptr_next, FreestyleModuleConfig ptr_prev, Text ptr_script, short is_displayed, char[] _pad) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_script = ptr_script;
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this.is_displayed = is_displayed;
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this._pad = _pad;
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}
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}
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}
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