52 lines
2.1 KiB
C#
52 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(394, "LineStyleGeometryModifier_PerlinNoise2D", 120)]
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public struct LineStyleGeometryModifier_PerlinNoise2D {
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[DNAFieldAttribute(0, "LineStyleModifier", "modifier", "LineStyleModifier", 96, false, 0)]
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public LineStyleModifier modifier;
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[DNAFieldAttribute(1, "float", "frequency", "float", 4, false, 96)]
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public float frequency;
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[DNAFieldAttribute(2, "float", "amplitude", "float", 4, false, 100)]
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public float amplitude;
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[DNAFieldAttribute(3, "float", "angle", "float", 4, false, 104)]
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public float angle;
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[DNAFieldAttribute(4, "int", "octaves", "int", 4, false, 108)]
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public int octaves;
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[DNAFieldAttribute(5, "int", "seed", "int", 4, false, 112)]
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public int seed;
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[DNAFieldAttribute(6, "char", "_pad1[4]", "System.Char[]", 4, false, 116)]
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public char[] _pad1 = new System.Char[4];
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public LineStyleGeometryModifier_PerlinNoise2D() {
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this.modifier = default;
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this.frequency = default;
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this.amplitude = default;
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this.angle = default;
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this.octaves = default;
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this.seed = default;
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this._pad1 = default;
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}
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public LineStyleGeometryModifier_PerlinNoise2D(LineStyleModifier modifier, float frequency, float amplitude, float angle, int octaves, int seed, char[] _pad1) {
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this.modifier = modifier;
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this.frequency = frequency;
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this.amplitude = amplitude;
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this.angle = angle;
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this.octaves = octaves;
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this.seed = seed;
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this._pad1 = _pad1;
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}
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}
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}
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