Files
BlenderSharp/BlendFile/DNA/MVertSkin.cs

32 lines
976 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(432, "MVertSkin", 16)]
public struct MVertSkin {
[DNAFieldAttribute(0, "float", "radius[3]", "System.Single[]", 12, false, 0)]
public float[] radius = new System.Single[3];
[DNAFieldAttribute(1, "int", "flag", "int", 4, false, 12)]
public int flag;
public MVertSkin() {
this.radius = default;
this.flag = default;
}
public MVertSkin(float[] radius, int flag) {
this.radius = radius;
this.flag = flag;
}
}
}