48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(605, "NodeBoxMask", 24)]
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public struct NodeBoxMask {
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[DNAFieldAttribute(0, "float", "x", "float", 4, false, 0)]
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public float x;
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[DNAFieldAttribute(1, "float", "y", "float", 4, false, 4)]
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public float y;
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[DNAFieldAttribute(2, "float", "rotation", "float", 4, false, 8)]
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public float rotation;
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[DNAFieldAttribute(3, "float", "height", "float", 4, false, 12)]
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public float height;
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[DNAFieldAttribute(4, "float", "width", "float", 4, false, 16)]
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public float width;
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[DNAFieldAttribute(5, "char", "_pad[4]", "System.Char[]", 4, false, 20)]
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public char[] _pad = new System.Char[4];
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public NodeBoxMask() {
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this.x = default;
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this.y = default;
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this.rotation = default;
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this.height = default;
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this.width = default;
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this._pad = default;
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}
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public NodeBoxMask(float x, float y, float rotation, float height, float width, char[] _pad) {
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this.x = x;
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this.y = y;
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this.rotation = rotation;
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this.height = height;
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this.width = width;
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this._pad = _pad;
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}
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}
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}
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