Files
BlenderSharp/BlendFile/DNA/CollectionObject.cs

44 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(159, "CollectionObject", 32)]
public class CollectionObject {
[DNAFieldAttribute(0, "CollectionObject", "*next", "CollectionObject", 8, true, 0)]
public CollectionObject ptr_next;
[DNAFieldAttribute(1, "CollectionObject", "*prev", "CollectionObject", 8, true, 8)]
public CollectionObject ptr_prev;
[DNAFieldAttribute(2, "Object", "*ob", "Object", 8, true, 16)]
public Object ptr_ob;
[DNAFieldAttribute(3, "CollectionLightLinking", "light_linking", "CollectionLightLinking", 4, false, 24)]
public CollectionLightLinking light_linking;
[DNAFieldAttribute(4, "int", "_pad", "int", 4, false, 28)]
public int _pad;
public CollectionObject() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_ob = default;
this.light_linking = default;
this._pad = default;
}
public CollectionObject(CollectionObject ptr_next, CollectionObject ptr_prev, Object ptr_ob, CollectionLightLinking light_linking, int _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_ob = ptr_ob;
this.light_linking = light_linking;
this._pad = _pad;
}
}
}