44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(644, "NodeTexNoise", 968)]
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public class NodeTexNoise {
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[DNAFieldAttribute(960, "NodeTexBase", 0, "base", "NodeTexBase", false, 0)]
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public NodeTexBase @base;
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[DNAFieldAttribute(4, "int", 1, "dimensions", "int", false, 960)]
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public int dimensions;
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[DNAFieldAttribute(1, "uchar", 2, "type", "uchar", false, 964)]
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public byte type;
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[DNAFieldAttribute(1, "uchar", 3, "normalize", "uchar", false, 965)]
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public byte normalize;
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[DNAArrayAttribute(2, "char", 4, "_pad[2]", "System.Char[]", 2, 966)]
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public char[] _pad = new System.Char[2];
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public NodeTexNoise() {
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this.@base = default;
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this.dimensions = default;
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this.type = default;
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this.normalize = default;
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this._pad = default;
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}
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public NodeTexNoise(NodeTexBase @base, int dimensions, byte type, byte normalize, char[] _pad) {
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this.@base = @base;
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this.dimensions = dimensions;
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this.type = type;
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this.normalize = normalize;
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this._pad = _pad;
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}
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}
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}
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