60 lines
2.4 KiB
C#
60 lines
2.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(904, "SequenceModifierData", 112)]
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public class SequenceModifierData {
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[DNAFieldAttribute(8, "SequenceModifierData", 0, "*next", "SequenceModifierData", true, 0)]
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public SequenceModifierData next;
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[DNAFieldAttribute(8, "SequenceModifierData", 1, "*prev", "SequenceModifierData", true, 8)]
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public SequenceModifierData prev;
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[DNAFieldAttribute(4, "int", 2, "type", "int", false, 16)]
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public int type;
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[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 20)]
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public int flag;
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[DNAArrayAttribute(64, "char", 4, "name[64]", "System.Char[]", 64, 24)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(4, "int", 5, "mask_input_type", "int", false, 88)]
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public int mask_input_type;
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[DNAFieldAttribute(4, "int", 6, "mask_time", "int", false, 92)]
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public int mask_time;
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[DNAFieldAttribute(8, "Sequence", 7, "*mask_sequence", "Sequence", true, 96)]
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public Sequence mask_sequence;
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[DNAFieldAttribute(8, "Mask", 8, "*mask_id", "Mask", true, 104)]
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public Mask mask_id;
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public SequenceModifierData() {
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this.next = default;
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this.prev = default;
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this.type = default;
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this.flag = default;
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this.name = default;
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this.mask_input_type = default;
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this.mask_time = default;
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this.mask_sequence = default;
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this.mask_id = default;
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}
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public SequenceModifierData(SequenceModifierData next, SequenceModifierData prev, int type, int flag, char[] name, int mask_input_type, int mask_time, Sequence mask_sequence, Mask mask_id) {
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this.next = next;
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this.prev = prev;
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this.type = type;
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this.flag = flag;
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this.name = name;
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this.mask_input_type = mask_input_type;
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this.mask_time = mask_time;
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this.mask_sequence = mask_sequence;
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this.mask_id = mask_id;
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}
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}
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}
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