Files
BlenderSharp/BlendFile/DNA/SpaceUserPref.cs
2025-03-11 19:12:04 +01:00

60 lines
2.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(961, "SpaceUserPref", 112)]
public class SpaceUserPref {
[DNAFieldAttribute(8, "SpaceLink", 0, "*next", "SpaceLink", true, 0)]
public SpaceLink next;
[DNAFieldAttribute(8, "SpaceLink", 1, "*prev", "SpaceLink", true, 8)]
public SpaceLink prev;
[DNAFieldAttribute(16, "ListBase", 2, "regionbase", "ListBase", false, 16)]
public ListBase regionbase;
[DNAFieldAttribute(1, "char", 3, "spacetype", "char", false, 32)]
public char spacetype;
[DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)]
public char link_flag;
[DNAArrayAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", 6, 34)]
public char[] _pad0 = new System.Char[6];
[DNAArrayAttribute(7, "char", 6, "_pad1[7]", "System.Char[]", 7, 40)]
public char[] _pad1 = new System.Char[7];
[DNAFieldAttribute(1, "char", 7, "filter_type", "char", false, 47)]
public char filter_type;
[DNAArrayAttribute(64, "char", 8, "filter[64]", "System.Char[]", 64, 48)]
public char[] filter = new System.Char[64];
public SpaceUserPref() {
this.next = default;
this.prev = default;
this.regionbase = default;
this.spacetype = default;
this.link_flag = default;
this._pad0 = default;
this._pad1 = default;
this.filter_type = default;
this.filter = default;
}
public SpaceUserPref(SpaceLink next, SpaceLink prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, char[] _pad1, char filter_type, char[] filter) {
this.next = next;
this.prev = prev;
this.regionbase = regionbase;
this.spacetype = spacetype;
this.link_flag = link_flag;
this._pad0 = _pad0;
this._pad1 = _pad1;
this.filter_type = filter_type;
this.filter = filter;
}
}
}