Files
BlenderSharp/BlendFile/DNA/BoidRuleAverageSpeed.cs
2025-01-22 17:40:14 +01:00

31 lines
925 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct BoidRuleAverageSpeed {
public BoidRule rule;
public float wander;
public float level;
public float speed;
public char[] _pad0 = new System.Char[4];
public BoidRuleAverageSpeed(BoidRule rule, float wander, float level, float speed, char[] _pad0) {
this.rule = rule;
this.wander = wander;
this.level = level;
this.speed = speed;
this._pad0 = _pad0;
}
}
}