Files
BlenderSharp/BlendFile/DNA/BoneCollection.cs
Samuele Lorefice 9a949dbeab Added Type stubbing
2025-01-22 17:56:49 +01:00

39 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public class BoneCollection {
public BoneCollection ptr_next;
public BoneCollection ptr_prev;
public char[] name = new System.Char[64];
public ListBase bones;
public byte flags;
public byte[] _pad0 = new System.Byte[7];
public int child_index;
public int child_count;
public IDProperty ptr_prop;
public BoneCollection(BoneCollection ptr_next, BoneCollection ptr_prev, char[] name, ListBase bones, byte flags, byte[] _pad0, int child_index, int child_count, IDProperty ptr_prop) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.bones = bones;
this.flags = flags;
this._pad0 = _pad0;
this.child_index = child_index;
this.child_count = child_count;
this.ptr_prop = ptr_prop;
}
}
}