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BlenderSharp/BlendFile/DNA/LineStyleGeometryModifier_PerlinNoise1D.cs
2025-01-22 17:40:14 +01:00

35 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct LineStyleGeometryModifier_PerlinNoise1D {
public LineStyleModifier modifier;
public float frequency;
public float amplitude;
public float angle;
public int octaves;
public int seed;
public char[] _pad1 = new System.Char[4];
public LineStyleGeometryModifier_PerlinNoise1D(LineStyleModifier modifier, float frequency, float amplitude, float angle, int octaves, int seed, char[] _pad1) {
this.modifier = modifier;
this.frequency = frequency;
this.amplitude = amplitude;
this.angle = angle;
this.octaves = octaves;
this.seed = seed;
this._pad1 = _pad1;
}
}
}