45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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namespace BlendFile.DNA {
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public class WeightAngleGpencilModifierData {
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public GpencilModifierData modifier;
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public char[] target_vgname = new System.Char[64];
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public Material ptr_material;
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public char[] layername = new System.Char[64];
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public char[] vgname = new System.Char[64];
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public int pass_index;
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public int flag;
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public float min_weight;
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public int layer_pass;
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public short axis;
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public short space;
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public float angle;
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public WeightAngleGpencilModifierData(GpencilModifierData modifier, char[] target_vgname, Material ptr_material, char[] layername, char[] vgname, int pass_index, int flag, float min_weight, int layer_pass, short axis, short space, float angle) {
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this.modifier = modifier;
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this.target_vgname = target_vgname;
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this.ptr_material = ptr_material;
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this.layername = layername;
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this.vgname = vgname;
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this.pass_index = pass_index;
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this.flag = flag;
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this.min_weight = min_weight;
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this.layer_pass = layer_pass;
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this.axis = axis;
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this.space = space;
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this.angle = angle;
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}
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}
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}
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