117 lines
4.0 KiB
C#
117 lines
4.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using BlendFile.CompatTypes;
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using System;
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namespace BlendFile.DNA {
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public class bNode {
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public bNode ptr_next;
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public bNode ptr_prev;
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public ListBase inputs;
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public ListBase outputs;
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public char[] name = new System.Char[64];
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public int identifier;
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public int flag;
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public char[] idname = new System.Char[64];
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public bNodeTypeHandle ptr_typeinfo;
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public short type;
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public short ui_order;
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public short custom1;
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public short custom2;
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public float custom3;
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public float custom4;
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public sbyte warning_propagation;
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public char[] _pad = new System.Char[7];
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public ID ptr_id;
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public object ptr_storage;
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public IDProperty ptr_prop;
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public bNode ptr_parent;
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public float locx;
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public float locy;
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public float width;
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public float height;
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public float offsetx;
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public float offsety;
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public char[] label = new System.Char[64];
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public float[] color = new System.Single[3];
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public int num_panel_states;
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public bNodePanelState ptr_panel_states_array;
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public bNodeRuntimeHandle ptr_runtime;
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public bNode(
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bNode ptr_next,
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bNode ptr_prev,
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ListBase inputs,
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ListBase outputs,
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char[] name,
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int identifier,
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int flag,
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char[] idname,
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bNodeTypeHandle ptr_typeinfo,
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short type,
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short ui_order,
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short custom1,
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short custom2,
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float custom3,
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float custom4,
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sbyte warning_propagation,
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char[] _pad,
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ID ptr_id,
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object ptr_storage,
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IDProperty ptr_prop,
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bNode ptr_parent,
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float locx,
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float locy,
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float width,
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float height,
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float offsetx,
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float offsety,
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char[] label,
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float[] color,
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int num_panel_states,
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bNodePanelState ptr_panel_states_array,
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bNodeRuntimeHandle ptr_runtime) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.inputs = inputs;
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this.outputs = outputs;
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this.name = name;
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this.identifier = identifier;
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this.flag = flag;
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this.idname = idname;
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this.ptr_typeinfo = ptr_typeinfo;
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this.type = type;
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this.ui_order = ui_order;
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this.custom1 = custom1;
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this.custom2 = custom2;
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this.custom3 = custom3;
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this.custom4 = custom4;
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this.warning_propagation = warning_propagation;
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this._pad = _pad;
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this.ptr_id = ptr_id;
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this.ptr_storage = ptr_storage;
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this.ptr_prop = ptr_prop;
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this.ptr_parent = ptr_parent;
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this.locx = locx;
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this.locy = locy;
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this.width = width;
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this.height = height;
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this.offsetx = offsetx;
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this.offsety = offsety;
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this.label = label;
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this.color = color;
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this.num_panel_states = num_panel_states;
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this.ptr_panel_states_array = ptr_panel_states_array;
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this.ptr_runtime = ptr_runtime;
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}
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}
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}
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