Files
BlenderSharp/BlendFile/DNA/IDOverrideLibrary.cs
2025-03-11 19:12:04 +01:00

52 lines
2.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(29, "IDOverrideLibrary", 56)]
public class IDOverrideLibrary {
[DNAFieldAttribute(8, "ID", 0, "*reference", "ID", true, 0)]
public ID reference;
[DNAFieldAttribute(16, "ListBase", 1, "properties", "ListBase", false, 8)]
public ListBase properties;
[DNAFieldAttribute(8, "ID", 2, "*hierarchy_root", "ID", true, 24)]
public ID hierarchy_root;
[DNAFieldAttribute(8, "ID", 3, "*storage", "ID", true, 32)]
public ID storage;
[DNAFieldAttribute(8, "IDOverrideLibraryRuntime", 4, "*runtime", "IDOverrideLibraryRuntime", true, 40)]
public IDOverrideLibraryRuntime runtime;
[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 48)]
public int flag;
[DNAArrayAttribute(4, "char", 6, "_pad_1[4]", "System.Char[]", 4, 52)]
public char[] _pad_1 = new System.Char[4];
public IDOverrideLibrary() {
this.reference = default;
this.properties = default;
this.hierarchy_root = default;
this.storage = default;
this.runtime = default;
this.flag = default;
this._pad_1 = default;
}
public IDOverrideLibrary(ID reference, ListBase properties, ID hierarchy_root, ID storage, IDOverrideLibraryRuntime runtime, int flag, char[] _pad_1) {
this.reference = reference;
this.properties = properties;
this.hierarchy_root = hierarchy_root;
this.storage = storage;
this.runtime = runtime;
this.flag = flag;
this._pad_1 = _pad_1;
}
}
}