44 lines
1.5 KiB
C#
44 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1007, "SolidLight", 56)]
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public class SolidLight {
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[DNAFieldAttribute(4, "int", 0, "flag", "int", false, 0)]
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public int flag;
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[DNAFieldAttribute(4, "float", 1, "smooth", "float", false, 4)]
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public float smooth;
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[DNAArrayAttribute(16, "float", 2, "col[4]", "System.Single[]", 4, 8)]
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public float[] col = new System.Single[4];
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[DNAArrayAttribute(16, "float", 3, "spec[4]", "System.Single[]", 4, 24)]
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public float[] spec = new System.Single[4];
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[DNAArrayAttribute(16, "float", 4, "vec[4]", "System.Single[]", 4, 40)]
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public float[] vec = new System.Single[4];
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public SolidLight() {
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this.flag = default;
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this.smooth = default;
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this.col = default;
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this.spec = default;
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this.vec = default;
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}
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public SolidLight(int flag, float smooth, float[] col, float[] spec, float[] vec) {
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this.flag = flag;
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this.smooth = smooth;
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this.col = col;
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this.spec = spec;
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this.vec = vec;
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}
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}
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}
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