Files
BlenderSharp/BlendFile/DNA/bUserScriptDirectory.cs
2025-03-11 19:12:04 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1013, "bUserScriptDirectory", 848)]
public class bUserScriptDirectory {
[DNAFieldAttribute(8, "bUserScriptDirectory", 0, "*next", "bUserScriptDirectory", true, 0)]
public bUserScriptDirectory next;
[DNAFieldAttribute(8, "bUserScriptDirectory", 1, "*prev", "bUserScriptDirectory", true, 8)]
public bUserScriptDirectory prev;
[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)]
public char[] name = new System.Char[64];
[DNAArrayAttribute(768, "char", 3, "dir_path[768]", "System.Char[]", 768, 80)]
public char[] dir_path = new System.Char[768];
public bUserScriptDirectory() {
this.next = default;
this.prev = default;
this.name = default;
this.dir_path = default;
}
public bUserScriptDirectory(bUserScriptDirectory next, bUserScriptDirectory prev, char[] name, char[] dir_path) {
this.next = next;
this.prev = prev;
this.name = name;
this.dir_path = dir_path;
}
}
}