40 lines
1.7 KiB
C#
40 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(330, "Image_Runtime", 32)]
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public class Image_Runtime {
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[DNAFieldAttribute(8, "void", 0, "*cache_mutex", "void", true, 0)]
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public object cache_mutex;
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[DNAFieldAttribute(8, "PartialUpdateRegister", 1, "*partial_update_register", "PartialUpdateRegister", true, 8)]
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public PartialUpdateRegister partial_update_register;
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[DNAFieldAttribute(8, "PartialUpdateUser", 2, "*partial_update_user", "PartialUpdateUser", true, 16)]
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public PartialUpdateUser partial_update_user;
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[DNAArrayAttribute(8, "float", 3, "backdrop_offset[2]", "System.Single[]", 2, 24)]
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public float[] backdrop_offset = new System.Single[2];
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public Image_Runtime() {
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this.cache_mutex = default;
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this.partial_update_register = default;
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this.partial_update_user = default;
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this.backdrop_offset = default;
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}
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public Image_Runtime(object cache_mutex, PartialUpdateRegister partial_update_register, PartialUpdateUser partial_update_user, float[] backdrop_offset) {
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this.cache_mutex = cache_mutex;
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this.partial_update_register = partial_update_register;
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this.partial_update_user = partial_update_user;
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this.backdrop_offset = backdrop_offset;
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}
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}
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}
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