Files
BlenderSharp/BlendFile/DNA/LineStyleColorModifier_Noise.cs
2025-03-11 19:12:04 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(377, "LineStyleColorModifier_Noise", 120)]
public class LineStyleColorModifier_Noise {
[DNAFieldAttribute(96, "LineStyleModifier", 0, "modifier", "LineStyleModifier", false, 0)]
public LineStyleModifier modifier;
[DNAFieldAttribute(8, "ColorBand", 1, "*color_ramp", "ColorBand", true, 96)]
public ColorBand color_ramp;
[DNAFieldAttribute(4, "float", 2, "period", "float", false, 104)]
public float period;
[DNAFieldAttribute(4, "float", 3, "amplitude", "float", false, 108)]
public float amplitude;
[DNAFieldAttribute(4, "int", 4, "seed", "int", false, 112)]
public int seed;
[DNAArrayAttribute(4, "char", 5, "_pad[4]", "System.Char[]", 4, 116)]
public char[] _pad = new System.Char[4];
public LineStyleColorModifier_Noise() {
this.modifier = default;
this.color_ramp = default;
this.period = default;
this.amplitude = default;
this.seed = default;
this._pad = default;
}
public LineStyleColorModifier_Noise(LineStyleModifier modifier, ColorBand color_ramp, float period, float amplitude, int seed, char[] _pad) {
this.modifier = modifier;
this.color_ramp = color_ramp;
this.period = period;
this.amplitude = amplitude;
this.seed = seed;
this._pad = _pad;
}
}
}