Files
BlenderSharp/BlendFile/DNA/TriangulateModifierData.cs
2025-03-04 18:48:04 +01:00

44 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(498, "TriangulateModifierData", 136)]
public class TriangulateModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 120)]
public int flag;
[DNAFieldAttribute(4, "int", 2, "quad_method", "int", false, 124)]
public int quad_method;
[DNAFieldAttribute(4, "int", 3, "ngon_method", "int", false, 128)]
public int ngon_method;
[DNAFieldAttribute(4, "int", 4, "min_vertices", "int", false, 132)]
public int min_vertices;
public TriangulateModifierData() {
this.modifier = default;
this.flag = default;
this.quad_method = default;
this.ngon_method = default;
this.min_vertices = default;
}
public TriangulateModifierData(ModifierData modifier, int flag, int quad_method, int ngon_method, int min_vertices) {
this.modifier = modifier;
this.flag = flag;
this.quad_method = quad_method;
this.ngon_method = ngon_method;
this.min_vertices = min_vertices;
}
}
}