Files
BlenderSharp/BlendFile/DNAArrayAttribute.cs
2025-03-11 19:12:04 +01:00

92 lines
2.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile {
[AttributeUsageAttribute(AttributeTargets.Field)]
public class DNAArrayAttribute : BlendFile.DNAAttribute {
private int _Size;
public virtual int Size {
get {
return this._Size;
}
set {
this._Size = value;
}
}
private string _OriginalType;
public virtual string OriginalType {
get {
return this._OriginalType;
}
set {
this._OriginalType = value;
}
}
private int _OriginalIndex;
public virtual int OriginalIndex {
get {
return this._OriginalIndex;
}
set {
this._OriginalIndex = value;
}
}
private string _OriginalName;
public virtual string OriginalName {
get {
return this._OriginalName;
}
set {
this._OriginalName = value;
}
}
private string _UnderlyingType;
public virtual string UnderlyingType {
get {
return this._UnderlyingType;
}
set {
this._UnderlyingType = value;
}
}
private int _ArrayLenght;
public virtual int ArrayLenght {
get {
return this._ArrayLenght;
}
set {
this._ArrayLenght = value;
}
}
private int _MemoryOffset;
public virtual int MemoryOffset {
get {
return this._MemoryOffset;
}
set {
this._MemoryOffset = value;
}
}
public DNAArrayAttribute(int Size, string OriginalType, int OriginalIndex, string OriginalName, string UnderlyingType, int ArrayLenght, int MemoryOffset) :
base(OriginalIndex, OriginalName) {
this._Size = Size;
this._OriginalType = OriginalType;
this._OriginalIndex = OriginalIndex;
this._OriginalName = OriginalName;
this._UnderlyingType = UnderlyingType;
this._ArrayLenght = ArrayLenght;
this._MemoryOffset = MemoryOffset;
}
}
}