239 lines
11 KiB
C#
239 lines
11 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(152, "Camera", 736)]
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public class Camera {
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[DNAFieldAttribute(208, "ID", 0, "id", "ID", false, 0)]
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public ID id;
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[DNAFieldAttribute(8, "AnimData", 1, "*adt", "AnimData", true, 208)]
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public AnimData adt;
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[DNAFieldAttribute(1, "char", 2, "type", "char", false, 216)]
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public char type;
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[DNAFieldAttribute(1, "char", 3, "dtx", "char", false, 217)]
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public char dtx;
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[DNAFieldAttribute(2, "short", 4, "flag", "short", false, 218)]
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public short flag;
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[DNAFieldAttribute(4, "float", 5, "passepartalpha", "float", false, 220)]
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public float passepartalpha;
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[DNAFieldAttribute(4, "float", 6, "clipsta", "float", false, 224)]
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public float clipsta;
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[DNAFieldAttribute(4, "float", 7, "clipend", "float", false, 228)]
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public float clipend;
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[DNAFieldAttribute(4, "float", 8, "lens", "float", false, 232)]
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public float lens;
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[DNAFieldAttribute(4, "float", 9, "ortho_scale", "float", false, 236)]
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public float ortho_scale;
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[DNAFieldAttribute(4, "float", 10, "drawsize", "float", false, 240)]
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public float drawsize;
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[DNAFieldAttribute(4, "float", 11, "sensor_x", "float", false, 244)]
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public float sensor_x;
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[DNAFieldAttribute(4, "float", 12, "sensor_y", "float", false, 248)]
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public float sensor_y;
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[DNAFieldAttribute(4, "float", 13, "shiftx", "float", false, 252)]
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public float shiftx;
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[DNAFieldAttribute(4, "float", 14, "shifty", "float", false, 256)]
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public float shifty;
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[DNAFieldAttribute(4, "float", 15, "YF_dofdist", "float", false, 260)]
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public float YF_dofdist;
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[DNAFieldAttribute(1, "char", 16, "sensor_fit", "char", false, 264)]
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public char sensor_fit;
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[DNAFieldAttribute(1, "char", 17, "panorama_type", "char", false, 265)]
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public char panorama_type;
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[DNAArrayAttribute(2, "char", 18, "_pad[2]", "System.Char[]", 2, false, 266)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(4, "float", 19, "fisheye_fov", "float", false, 268)]
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public float fisheye_fov;
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[DNAFieldAttribute(4, "float", 20, "fisheye_lens", "float", false, 272)]
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public float fisheye_lens;
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[DNAFieldAttribute(4, "float", 21, "latitude_min", "float", false, 276)]
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public float latitude_min;
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[DNAFieldAttribute(4, "float", 22, "latitude_max", "float", false, 280)]
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public float latitude_max;
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[DNAFieldAttribute(4, "float", 23, "longitude_min", "float", false, 284)]
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public float longitude_min;
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[DNAFieldAttribute(4, "float", 24, "longitude_max", "float", false, 288)]
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public float longitude_max;
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[DNAFieldAttribute(4, "float", 25, "fisheye_polynomial_k0", "float", false, 292)]
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public float fisheye_polynomial_k0;
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[DNAFieldAttribute(4, "float", 26, "fisheye_polynomial_k1", "float", false, 296)]
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public float fisheye_polynomial_k1;
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[DNAFieldAttribute(4, "float", 27, "fisheye_polynomial_k2", "float", false, 300)]
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public float fisheye_polynomial_k2;
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[DNAFieldAttribute(4, "float", 28, "fisheye_polynomial_k3", "float", false, 304)]
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public float fisheye_polynomial_k3;
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[DNAFieldAttribute(4, "float", 29, "fisheye_polynomial_k4", "float", false, 308)]
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public float fisheye_polynomial_k4;
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[DNAFieldAttribute(4, "float", 30, "central_cylindrical_range_u_min", "float", false, 312)]
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public float central_cylindrical_range_u_min;
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[DNAFieldAttribute(4, "float", 31, "central_cylindrical_range_u_max", "float", false, 316)]
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public float central_cylindrical_range_u_max;
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[DNAFieldAttribute(4, "float", 32, "central_cylindrical_range_v_min", "float", false, 320)]
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public float central_cylindrical_range_v_min;
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[DNAFieldAttribute(4, "float", 33, "central_cylindrical_range_v_max", "float", false, 324)]
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public float central_cylindrical_range_v_max;
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[DNAFieldAttribute(4, "float", 34, "central_cylindrical_radius", "float", false, 328)]
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public float central_cylindrical_radius;
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[DNAFieldAttribute(4, "float", 35, "_pad2", "float", false, 332)]
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public float _pad2;
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[DNAFieldAttribute(8, "Ipo", 36, "*ipo", "Ipo", true, 336)]
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public Ipo ipo;
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[DNAFieldAttribute(8, "Object", 37, "*dof_ob", "Object", true, 344)]
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public Object dof_ob;
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[DNAFieldAttribute(32, "GPUDOFSettings", 38, "gpu_dof", "GPUDOFSettings", false, 352)]
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public GPUDOFSettings gpu_dof;
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[DNAFieldAttribute(96, "CameraDOFSettings", 39, "dof", "CameraDOFSettings", false, 384)]
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public CameraDOFSettings dof;
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[DNAFieldAttribute(16, "ListBase", 40, "bg_images", "ListBase", false, 480)]
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public ListBase bg_images;
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[DNAFieldAttribute(24, "CameraStereoSettings", 41, "stereo", "CameraStereoSettings", false, 496)]
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public CameraStereoSettings stereo;
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[DNAFieldAttribute(216, "Camera_Runtime", 42, "runtime", "Camera_Runtime", false, 520)]
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public Camera_Runtime runtime;
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public Camera() {
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this.id = default;
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this.adt = default;
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this.type = default;
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this.dtx = default;
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this.flag = default;
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this.passepartalpha = default;
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this.clipsta = default;
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this.clipend = default;
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this.lens = default;
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this.ortho_scale = default;
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this.drawsize = default;
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this.sensor_x = default;
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this.sensor_y = default;
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this.shiftx = default;
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this.shifty = default;
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this.YF_dofdist = default;
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this.sensor_fit = default;
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this.panorama_type = default;
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this._pad = default;
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this.fisheye_fov = default;
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this.fisheye_lens = default;
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this.latitude_min = default;
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this.latitude_max = default;
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this.longitude_min = default;
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this.longitude_max = default;
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this.fisheye_polynomial_k0 = default;
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this.fisheye_polynomial_k1 = default;
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this.fisheye_polynomial_k2 = default;
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this.fisheye_polynomial_k3 = default;
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this.fisheye_polynomial_k4 = default;
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this.central_cylindrical_range_u_min = default;
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this.central_cylindrical_range_u_max = default;
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this.central_cylindrical_range_v_min = default;
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this.central_cylindrical_range_v_max = default;
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this.central_cylindrical_radius = default;
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this._pad2 = default;
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this.ipo = default;
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this.dof_ob = default;
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this.gpu_dof = default;
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this.dof = default;
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this.bg_images = default;
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this.stereo = default;
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this.runtime = default;
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}
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public Camera(
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ID id,
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AnimData adt,
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char type,
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char dtx,
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short flag,
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float passepartalpha,
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float clipsta,
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float clipend,
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float lens,
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float ortho_scale,
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float drawsize,
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float sensor_x,
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float sensor_y,
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float shiftx,
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float shifty,
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float YF_dofdist,
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char sensor_fit,
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char panorama_type,
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char[] _pad,
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float fisheye_fov,
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float fisheye_lens,
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float latitude_min,
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float latitude_max,
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float longitude_min,
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float longitude_max,
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float fisheye_polynomial_k0,
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float fisheye_polynomial_k1,
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float fisheye_polynomial_k2,
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float fisheye_polynomial_k3,
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float fisheye_polynomial_k4,
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float central_cylindrical_range_u_min,
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float central_cylindrical_range_u_max,
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float central_cylindrical_range_v_min,
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float central_cylindrical_range_v_max,
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float central_cylindrical_radius,
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float _pad2,
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Ipo ipo,
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Object dof_ob,
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GPUDOFSettings gpu_dof,
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CameraDOFSettings dof,
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ListBase bg_images,
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CameraStereoSettings stereo,
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Camera_Runtime runtime) {
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this.id = id;
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this.adt = adt;
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this.type = type;
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this.dtx = dtx;
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this.flag = flag;
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this.passepartalpha = passepartalpha;
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this.clipsta = clipsta;
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this.clipend = clipend;
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this.lens = lens;
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this.ortho_scale = ortho_scale;
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this.drawsize = drawsize;
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this.sensor_x = sensor_x;
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this.sensor_y = sensor_y;
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this.shiftx = shiftx;
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this.shifty = shifty;
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this.YF_dofdist = YF_dofdist;
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this.sensor_fit = sensor_fit;
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this.panorama_type = panorama_type;
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this._pad = _pad;
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this.fisheye_fov = fisheye_fov;
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this.fisheye_lens = fisheye_lens;
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this.latitude_min = latitude_min;
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this.latitude_max = latitude_max;
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this.longitude_min = longitude_min;
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this.longitude_max = longitude_max;
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this.fisheye_polynomial_k0 = fisheye_polynomial_k0;
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this.fisheye_polynomial_k1 = fisheye_polynomial_k1;
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this.fisheye_polynomial_k2 = fisheye_polynomial_k2;
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this.fisheye_polynomial_k3 = fisheye_polynomial_k3;
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this.fisheye_polynomial_k4 = fisheye_polynomial_k4;
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this.central_cylindrical_range_u_min = central_cylindrical_range_u_min;
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this.central_cylindrical_range_u_max = central_cylindrical_range_u_max;
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this.central_cylindrical_range_v_min = central_cylindrical_range_v_min;
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this.central_cylindrical_range_v_max = central_cylindrical_range_v_max;
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this.central_cylindrical_radius = central_cylindrical_radius;
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this._pad2 = _pad2;
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this.ipo = ipo;
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this.dof_ob = dof_ob;
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this.gpu_dof = gpu_dof;
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this.dof = dof;
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this.bg_images = bg_images;
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this.stereo = stereo;
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this.runtime = runtime;
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}
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}
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}
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