56 lines
2.4 KiB
C#
56 lines
2.4 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(542, "GreasePencilWeightProximityModifierData", 376)]
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public class GreasePencilWeightProximityModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
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public GreasePencilModifierInfluenceData influence;
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[DNAFieldAttribute(4, "int", 2, "flag", "int", false, 288)]
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public int flag;
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[DNAArrayAttribute(64, "char", 3, "target_vgname[64]", "System.Char[]", 64, false, 292)]
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public char[] target_vgname = new System.Char[64];
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[DNAFieldAttribute(4, "float", 4, "min_weight", "float", false, 356)]
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public float min_weight;
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[DNAFieldAttribute(4, "float", 5, "dist_start", "float", false, 360)]
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public float dist_start;
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[DNAFieldAttribute(4, "float", 6, "dist_end", "float", false, 364)]
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public float dist_end;
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[DNAFieldAttribute(8, "Object", 7, "*object", "Object", true, 368)]
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public Object @object;
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public GreasePencilWeightProximityModifierData() {
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this.modifier = default;
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this.influence = default;
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this.flag = default;
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this.target_vgname = default;
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this.min_weight = default;
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this.dist_start = default;
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this.dist_end = default;
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this.@object = default;
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}
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public GreasePencilWeightProximityModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, char[] target_vgname, float min_weight, float dist_start, float dist_end, Object @object) {
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this.modifier = modifier;
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this.influence = influence;
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this.flag = flag;
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this.target_vgname = target_vgname;
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this.min_weight = min_weight;
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this.dist_start = dist_start;
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this.dist_end = dist_end;
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this.@object = @object;
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}
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}
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}
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