Files
BlenderSharp/BlendFile/DNA/NodeTexGradient.cs
2025-03-12 19:02:40 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(643, "NodeTexGradient", 968)]
public class NodeTexGradient {
[DNAFieldAttribute(960, "NodeTexBase", 0, "base", "NodeTexBase", false, 0)]
public NodeTexBase @base;
[DNAFieldAttribute(4, "int", 1, "gradient_type", "int", false, 960)]
public int gradient_type;
[DNAArrayAttribute(4, "char", 2, "_pad[4]", "System.Char[]", 4, false, 964)]
public char[] _pad = new System.Char[4];
public NodeTexGradient() {
this.@base = default;
this.gradient_type = default;
this._pad = default;
}
public NodeTexGradient(NodeTexBase @base, int gradient_type, char[] _pad) {
this.@base = @base;
this.gradient_type = gradient_type;
this._pad = _pad;
}
}
}