Files
BlenderSharp/BlendFile/DNA/ImagePackedFile.cs
2025-02-19 18:48:50 +01:00

48 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(325, "ImagePackedFile", 1056)]
public class ImagePackedFile {
[DNAFieldAttribute(0, "ImagePackedFile", "*next", "ImagePackedFile", 8, true)]
public ImagePackedFile ptr_next;
[DNAFieldAttribute(1, "ImagePackedFile", "*prev", "ImagePackedFile", 8, true)]
public ImagePackedFile ptr_prev;
[DNAFieldAttribute(2, "PackedFile", "*packedfile", "PackedFile", 8, true)]
public PackedFile ptr_packedfile;
[DNAFieldAttribute(3, "int", "view", "int", 4, false)]
public int view;
[DNAFieldAttribute(4, "int", "tile_number", "int", 4, false)]
public int tile_number;
[DNAFieldAttribute(5, "char", "filepath[1024]", "System.Char[]", 1024, false)]
public char[] filepath = new System.Char[1024];
public ImagePackedFile() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_packedfile = default;
this.view = default;
this.tile_number = default;
this.filepath = default;
}
public ImagePackedFile(ImagePackedFile ptr_next, ImagePackedFile ptr_prev, PackedFile ptr_packedfile, int view, int tile_number, char[] filepath) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_packedfile = ptr_packedfile;
this.view = view;
this.tile_number = tile_number;
this.filepath = filepath;
}
}
}