52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(986, "MovieTrackingDopesheet", 48)]
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public struct MovieTrackingDopesheet {
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[DNAFieldAttribute(0, "int", "ok", "int", 4, false)]
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public int ok;
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[DNAFieldAttribute(1, "short", "sort_method", "short", 2, false)]
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public short sort_method;
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[DNAFieldAttribute(2, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(3, "ListBase", "coverage_segments", "ListBase", 16, false)]
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public ListBase coverage_segments;
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[DNAFieldAttribute(4, "ListBase", "channels", "ListBase", 16, false)]
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public ListBase channels;
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[DNAFieldAttribute(5, "int", "tot_channel", "int", 4, false)]
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public int tot_channel;
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[DNAFieldAttribute(6, "char", "_pad[4]", "System.Char[]", 4, false)]
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public char[] _pad = new System.Char[4];
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public MovieTrackingDopesheet() {
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this.ok = default;
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this.sort_method = default;
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this.flag = default;
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this.coverage_segments = default;
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this.channels = default;
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this.tot_channel = default;
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this._pad = default;
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}
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public MovieTrackingDopesheet(int ok, short sort_method, short flag, ListBase coverage_segments, ListBase channels, int tot_channel, char[] _pad) {
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this.ok = ok;
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this.sort_method = sort_method;
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this.flag = flag;
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this.coverage_segments = coverage_segments;
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this.channels = channels;
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this.tot_channel = tot_channel;
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this._pad = _pad;
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}
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}
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}
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