179 lines
8.2 KiB
C#
179 lines
8.2 KiB
C#
using System.Reflection;
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using System.Text;
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using Kaitai;
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namespace BlendFile;
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public class Reader {
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string _path;
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private readonly Dictionary<int, Type> dnaTypes = new();
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private Dictionary<(long, Type), object> objects = new();
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public Dictionary<(long, Type), object> Objects => objects;
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public List<object> GetObjects() => objects.Values.ToList();
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public List<T> GetObjects<T>() => objects.Values.OfType<T>().ToList();
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private SortedDictionary<long, Kaitai.BlendFile.FileBlock> memBlocks = new();
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/// <summary>
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/// Gets the block at the specified memory address
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/// </summary>
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/// <param name="memAddr">memory address in current system endianness</param>
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/// <returns>A <see cref="Kaitai.BlendFile.FileBlock"/> object</returns>
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public Kaitai.BlendFile.FileBlock? GetBlock(long memAddr) => memBlocks.SkipWhile(x => x.Key < memAddr).FirstOrDefault().Value;
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/// <summary>
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/// Creates a new instance of the <see cref="Reader"/> class
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/// </summary>
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/// <param name="path">A <see cref="string"/> containing a path to a blend file that will be read.</param>
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public Reader(string path) : this() {
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_path = path;
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}
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/// <summary>
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/// Creates a new instance of the <see cref="Reader"/> class
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/// </summary>
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public Reader() {
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_path = "";
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var types = Assembly.GetExecutingAssembly().DefinedTypes;
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foreach (var type in types) {
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var attrib = type.GetCustomAttribute<DNAClassAttribute>();
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if (attrib == null) continue;
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dnaTypes.Add(attrib.OriginalIndex, type);
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}
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}
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public void Read(string path) {
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_path = path;
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Read();
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}
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public void Read() {
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var file = new KaitaiStream(_path);
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var blend = new Kaitai.BlendFile(file);
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bool isLe = blend.Hdr.Endian == Kaitai.BlendFile.Endian.Le;
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//TODO: two blocks somehow have the same mem address... this sounds wrong.
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blend.Blocks.ForEach(block => memBlocks.TryAdd(block.MemAddr.ToMemAddr(isLe), block));
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foreach (var block in blend.Blocks)
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{
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//We need to read all blocks of data regardeless of the type
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//if (block.Code != "DATA") continue;
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//Checks if the block has a known SDNA type, meaning that we know how it is structured
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if(!dnaTypes.ContainsKey((int)block.SdnaIndex)) continue;
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Type t = dnaTypes.Values.First(
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x => x.GetCustomAttribute<DNAClassAttribute>()!.OriginalName == block.SdnaStruct.Type);
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// How many objects are in the block
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var count = block.Count;
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//offset for the next object in the block
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var blockOffset = 0;
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//for each expected object in the block
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for(var i=0; i<count; i++) {
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//create an instance of type "t" (the dna type we inferred before)
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var obj = Activator.CreateInstance(t);
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if(obj == null) continue; //should never happen
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//fill the object with the data from the block
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FillObject(block, ref obj, t.GetFields(), blockOffset);
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//move the offset to the next object in the block
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blockOffset += t.GetCustomAttribute<DNAClassAttribute>()!.Size;
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}
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="block"></param>
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/// <param name="obj"></param>
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/// <param name="fieldMetadata"></param>
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/// <param name="startOffset"></param>
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/// <returns></returns>
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private void FillObject(Kaitai.BlendFile.FileBlock block, ref object? obj, FieldInfo[] fieldMetadata, int startOffset = 0) {
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if(block.Code == "ENDB") return;
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foreach (var field in fieldMetadata) {
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//Get the DNAFieldAttribute of the current field
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var attrib = field.GetCustomAttribute<DNAFieldAttribute>();
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if (attrib == null) continue; //should never happen, but means a field has no metadata
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//Calculate the offset from where the data of the field starts.
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//Because the order of the fields is not guaranteed we need to compute it each time
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int offset = fieldMetadata.Where(f => f.GetCustomAttribute<DNAFieldAttribute>()!.OriginalIndex < attrib.OriginalIndex)
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.Sum(f => f.GetCustomAttribute<DNAFieldAttribute>()!.Size) + startOffset;
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int size = attrib.Size;
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var data = new byte[size];
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Array.Copy((byte[])block.Body, offset, data, 0, size);
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//Convert the data to the correct type
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object? value = ConvertFieldData(data, attrib.OriginalType);
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if(value == null){ //if the data could not be converted
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//Check if the field is a pointer to another DNA structure
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if (dnaTypes.Values.FirstOrDefault(x => x.GetCustomAttribute<DNAClassAttribute>()!.OriginalName == attrib.OriginalType) != null) {
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//Create a new instance of the DNA structure type
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object? newObj = Activator.CreateInstance(dnaTypes.Values.First(x =>
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x.GetCustomAttribute<DNAClassAttribute>()!.OriginalName == attrib.OriginalType));
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if(newObj == null) continue; //should never happen... type is missing?
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//Get the information of the fields of the new object
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var fieldInfo = newObj.GetType().GetFields();
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//If the field is a pointer, we need to dereference it
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if (attrib.IsPointer) {
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//Get the memory address of the data
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long addr = data.ToMemAddr();
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//Get the closest block that contains the data
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var derefBlock = GetBlock(addr);
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//Calculate the relative address of the data in the block
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long relAddr = addr - derefBlock!.MemAddr.ToMemAddr();
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if(objects.TryGetValue((addr, newObj.GetType()), out object? o)){ //If the object is already created, we can just assign it
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field.SetValue(obj, o);
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continue;
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}
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//Fill the object with the data from the block (this is recursive)
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FillObject(derefBlock, ref newObj, fieldInfo, (int)relAddr);
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} else {
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long relAddr = block.MemAddr.ToMemAddr() + offset;
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if(objects.TryGetValue((relAddr, newObj.GetType()), out object? o)){ //If the object is already created, we can just assign it
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field.SetValue(obj, o);
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continue;
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}
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//Fill the object with the data from the block (this is recursive)
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FillObject(block, ref newObj, fieldInfo, offset);
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}
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}
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continue; //should never happen, but means the data could not be converted
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}
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//Additionally... some fields might not be nullable so it's better to not assign the value and leave the default one.
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field.SetValue(obj, value);
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}
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objects.Add((block.MemAddr.ToMemAddr() + startOffset, obj!.GetType()), obj!);
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}
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private object? ConvertFieldData(byte[] data, string type)
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{
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return type switch
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{
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"char" => (char)data[0],
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"short" => BitConverter.ToInt16(data, 0),
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"int" => BitConverter.ToInt32(data, 0),
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"float" => BitConverter.ToSingle(data, 0),
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"double" => BitConverter.ToDouble(data, 0),
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"string" => Encoding.UTF8.GetString(data), // utf8?
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"void" => null, // object?
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"ushort" => BitConverter.ToUInt16(data, 0),
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"uchar" => data[0],
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"int64_t" => BitConverter.ToInt64(data, 0),
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"int8_t" => (sbyte)data[0],
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"uint64_t" => BitConverter.ToUInt64(data, 0),
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_ => null
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};
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}
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} |