Files
BlenderSharp/BlendFile/Reader.cs
2025-02-20 18:41:27 +01:00

179 lines
8.2 KiB
C#

using System.Reflection;
using System.Text;
using Kaitai;
namespace BlendFile;
public class Reader {
string _path;
private readonly Dictionary<int, Type> dnaTypes = new();
private Dictionary<(long, Type), object> objects = new();
public Dictionary<(long, Type), object> Objects => objects;
public List<object> GetObjects() => objects.Values.ToList();
public List<T> GetObjects<T>() => objects.Values.OfType<T>().ToList();
private SortedDictionary<long, Kaitai.BlendFile.FileBlock> memBlocks = new();
/// <summary>
/// Gets the block at the specified memory address
/// </summary>
/// <param name="memAddr">memory address in current system endianness</param>
/// <returns>A <see cref="Kaitai.BlendFile.FileBlock"/> object</returns>
public Kaitai.BlendFile.FileBlock? GetBlock(long memAddr) => memBlocks.SkipWhile(x => x.Key < memAddr).FirstOrDefault().Value;
/// <summary>
/// Creates a new instance of the <see cref="Reader"/> class
/// </summary>
/// <param name="path">A <see cref="string"/> containing a path to a blend file that will be read.</param>
public Reader(string path) : this() {
_path = path;
}
/// <summary>
/// Creates a new instance of the <see cref="Reader"/> class
/// </summary>
public Reader() {
_path = "";
var types = Assembly.GetExecutingAssembly().DefinedTypes;
foreach (var type in types) {
var attrib = type.GetCustomAttribute<DNAClassAttribute>();
if (attrib == null) continue;
dnaTypes.Add(attrib.OriginalIndex, type);
}
}
public void Read(string path) {
_path = path;
Read();
}
public void Read() {
var file = new KaitaiStream(_path);
var blend = new Kaitai.BlendFile(file);
bool isLe = blend.Hdr.Endian == Kaitai.BlendFile.Endian.Le;
//TODO: two blocks somehow have the same mem address... this sounds wrong.
blend.Blocks.ForEach(block => memBlocks.TryAdd(block.MemAddr.ToMemAddr(isLe), block));
foreach (var block in blend.Blocks)
{
//We need to read all blocks of data regardeless of the type
//if (block.Code != "DATA") continue;
//Checks if the block has a known SDNA type, meaning that we know how it is structured
if(!dnaTypes.ContainsKey((int)block.SdnaIndex)) continue;
Type t = dnaTypes.Values.First(
x => x.GetCustomAttribute<DNAClassAttribute>()!.OriginalName == block.SdnaStruct.Type);
// How many objects are in the block
var count = block.Count;
//offset for the next object in the block
var blockOffset = 0;
//for each expected object in the block
for(var i=0; i<count; i++) {
//create an instance of type "t" (the dna type we inferred before)
var obj = Activator.CreateInstance(t);
if(obj == null) continue; //should never happen
//fill the object with the data from the block
FillObject(block, ref obj, t.GetFields(), blockOffset);
//move the offset to the next object in the block
blockOffset += t.GetCustomAttribute<DNAClassAttribute>()!.Size;
}
}
}
/// <summary>
///
/// </summary>
/// <param name="block"></param>
/// <param name="obj"></param>
/// <param name="fieldMetadata"></param>
/// <param name="startOffset"></param>
/// <returns></returns>
private void FillObject(Kaitai.BlendFile.FileBlock block, ref object? obj, FieldInfo[] fieldMetadata, int startOffset = 0) {
if(block.Code == "ENDB") return;
foreach (var field in fieldMetadata) {
//Get the DNAFieldAttribute of the current field
var attrib = field.GetCustomAttribute<DNAFieldAttribute>();
if (attrib == null) continue; //should never happen, but means a field has no metadata
//Calculate the offset from where the data of the field starts.
//Because the order of the fields is not guaranteed we need to compute it each time
int offset = fieldMetadata.Where(f => f.GetCustomAttribute<DNAFieldAttribute>()!.OriginalIndex < attrib.OriginalIndex)
.Sum(f => f.GetCustomAttribute<DNAFieldAttribute>()!.Size) + startOffset;
int size = attrib.Size;
var data = new byte[size];
Array.Copy((byte[])block.Body, offset, data, 0, size);
//Convert the data to the correct type
object? value = ConvertFieldData(data, attrib.OriginalType);
if(value == null){ //if the data could not be converted
//Check if the field is a pointer to another DNA structure
if (dnaTypes.Values.FirstOrDefault(x => x.GetCustomAttribute<DNAClassAttribute>()!.OriginalName == attrib.OriginalType) != null) {
//Create a new instance of the DNA structure type
object? newObj = Activator.CreateInstance(dnaTypes.Values.First(x =>
x.GetCustomAttribute<DNAClassAttribute>()!.OriginalName == attrib.OriginalType));
if(newObj == null) continue; //should never happen... type is missing?
//Get the information of the fields of the new object
var fieldInfo = newObj.GetType().GetFields();
//If the field is a pointer, we need to dereference it
if (attrib.IsPointer) {
//Get the memory address of the data
long addr = data.ToMemAddr();
//Get the closest block that contains the data
var derefBlock = GetBlock(addr);
//Calculate the relative address of the data in the block
long relAddr = addr - derefBlock!.MemAddr.ToMemAddr();
if(objects.TryGetValue((addr, newObj.GetType()), out object? o)){ //If the object is already created, we can just assign it
field.SetValue(obj, o);
continue;
}
//Fill the object with the data from the block (this is recursive)
FillObject(derefBlock, ref newObj, fieldInfo, (int)relAddr);
} else {
long relAddr = block.MemAddr.ToMemAddr() + offset;
if(objects.TryGetValue((relAddr, newObj.GetType()), out object? o)){ //If the object is already created, we can just assign it
field.SetValue(obj, o);
continue;
}
//Fill the object with the data from the block (this is recursive)
FillObject(block, ref newObj, fieldInfo, offset);
}
}
continue; //should never happen, but means the data could not be converted
}
//Additionally... some fields might not be nullable so it's better to not assign the value and leave the default one.
field.SetValue(obj, value);
}
objects.Add((block.MemAddr.ToMemAddr() + startOffset, obj!.GetType()), obj!);
}
private object? ConvertFieldData(byte[] data, string type)
{
return type switch
{
"char" => (char)data[0],
"short" => BitConverter.ToInt16(data, 0),
"int" => BitConverter.ToInt32(data, 0),
"float" => BitConverter.ToSingle(data, 0),
"double" => BitConverter.ToDouble(data, 0),
"string" => Encoding.UTF8.GetString(data), // utf8?
"void" => null, // object?
"ushort" => BitConverter.ToUInt16(data, 0),
"uchar" => data[0],
"int64_t" => BitConverter.ToInt64(data, 0),
"int8_t" => (sbyte)data[0],
"uint64_t" => BitConverter.ToUInt64(data, 0),
_ => null
};
}
}