56 lines
2.2 KiB
C#
56 lines
2.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(252, "FreestyleConfig", 56)]
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public class FreestyleConfig {
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[DNAFieldAttribute(16, "ListBase", 0, "modules", "ListBase", false, 0)]
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public ListBase modules;
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[DNAFieldAttribute(4, "int", 1, "mode", "int", false, 16)]
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public int mode;
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[DNAFieldAttribute(4, "int", 2, "raycasting_algorithm", "int", false, 20)]
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public int raycasting_algorithm;
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[DNAFieldAttribute(4, "int", 3, "flags", "int", false, 24)]
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public int flags;
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[DNAFieldAttribute(4, "float", 4, "sphere_radius", "float", false, 28)]
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public float sphere_radius;
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[DNAFieldAttribute(4, "float", 5, "dkr_epsilon", "float", false, 32)]
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public float dkr_epsilon;
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[DNAFieldAttribute(4, "float", 6, "crease_angle", "float", false, 36)]
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public float crease_angle;
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[DNAFieldAttribute(16, "ListBase", 7, "linesets", "ListBase", false, 40)]
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public ListBase linesets;
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public FreestyleConfig() {
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this.modules = default;
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this.mode = default;
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this.raycasting_algorithm = default;
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this.flags = default;
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this.sphere_radius = default;
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this.dkr_epsilon = default;
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this.crease_angle = default;
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this.linesets = default;
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}
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public FreestyleConfig(ListBase modules, int mode, int raycasting_algorithm, int flags, float sphere_radius, float dkr_epsilon, float crease_angle, ListBase linesets) {
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this.modules = modules;
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this.mode = mode;
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this.raycasting_algorithm = raycasting_algorithm;
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this.flags = flags;
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this.sphere_radius = sphere_radius;
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this.dkr_epsilon = dkr_epsilon;
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this.crease_angle = crease_angle;
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this.linesets = linesets;
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}
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}
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}
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