Files
BlenderSharp/BlendFile/DNA/GreasePencilModifierInfluenceData.cs

60 lines
2.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(525, "GreasePencilModifierInfluenceData")]
public class GreasePencilModifierInfluenceData {
[DNAFieldAttribute(0, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(1, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(2, "char", "layer_name[64]", 1)]
public char[] layer_name = new System.Char[64];
[DNAFieldAttribute(3, "Material", "*material", 392)]
public Material ptr_material;
[DNAFieldAttribute(4, "int", "layer_pass", 4)]
public int layer_pass;
[DNAFieldAttribute(5, "int", "material_pass", 4)]
public int material_pass;
[DNAFieldAttribute(6, "char", "vertex_group_name[64]", 1)]
public char[] vertex_group_name = new System.Char[64];
[DNAFieldAttribute(7, "CurveMapping", "*custom_curve", 424)]
public CurveMapping ptr_custom_curve;
[DNAFieldAttribute(8, "void", "*_pad2", 0)]
public object ptr__pad2;
public GreasePencilModifierInfluenceData() {
this.flag = default;
this._pad1 = default;
this.layer_name = default;
this.ptr_material = default;
this.layer_pass = default;
this.material_pass = default;
this.vertex_group_name = default;
this.ptr_custom_curve = default;
this.ptr__pad2 = default;
}
public GreasePencilModifierInfluenceData(int flag, char[] _pad1, char[] layer_name, Material ptr_material, int layer_pass, int material_pass, char[] vertex_group_name, CurveMapping ptr_custom_curve, object ptr__pad2) {
this.flag = flag;
this._pad1 = _pad1;
this.layer_name = layer_name;
this.ptr_material = ptr_material;
this.layer_pass = layer_pass;
this.material_pass = material_pass;
this.vertex_group_name = vertex_group_name;
this.ptr_custom_curve = ptr_custom_curve;
this.ptr__pad2 = ptr__pad2;
}
}
}